Death Mountain is host to three of A Link to the Past's many dungeons, including the Tower of Hera in the Light World, with Turtle Rock and Ganon's Tower in the Dark World. In A Link to the Past and its spiritual successor, A Link Between Worlds, Death Mountain returns to the northern edge of Hyrule along with its signature peak, Spectacle Rock. Zelda's Death Mountain In A Link To The Past & A Link Between Worlds
DEATH MOUNTAIN 3D MODEL SERIES
This landmark atop Death Mountain became a recurring element of the series in its own right. An approximation of TLOZ's entire map can be found in the southwestern region of Zelda 2's Hyrule. Spectacle Rock makes a reappearance as well, with Link needing to travel there in order to retrieve a hammer. A much larger game world was envisioned by Zelda 2, largely due to its adoption of an overworld map, with dungeon crawling transitioning to side-scrolling gameplay. Zelda II: The Adventure of Link also featured Death Mountain, although it is much less prominent owing to the game's departure in design from its predecessor. Both dungeons introduced features that would come to define later iterations of Death Mountain, namely deadly pools of lava and mountainous enemies such as Dodongos. The fifth labyrinth that Link must enter is near Death Mountain, as well as TLOZ's final dungeon inside of Spectacle Rock, where Ganon resides.
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The mountain and its surrounding peaks make up most of the northern edge of the map, where two of the game's dungeons are housed. Early Depictions Of Zelda's Death Mountainĭeath Mountain is a location of extreme importance in the first The Legend of Zelda. Just like another iconic Zelda landmark, Lake Hylia, Death Mountain has been a part of the entire series, appearing in both the original TLOZ and the most recent, BOTW. It is usually home to at least one dungeon and sometimes contains even more important locations. The peak is often overrun with dangerous monsters and natural obstacles.
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Related: The Legend Of Zelda Was Almost Called The Hyrule Fantasyĭeath Mountain's name is incredibly ominous, and for good reason. Whenever Death Mountain is included in a Zelda game, visiting it (and climbing it) is required to complete the game. Breath of the Wild's version of Death Mountain towers in the northeast, its lava-covered slopes visible many miles away in the night. In Ocarina of Time, the ring of fire encircling the peak is a foreboding backdrop after Hyrule has fallen under the power of Ganon.
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The land of Hyrule itself often changes, but frequently includes recognizable landmarks, chief among them being Death Mountain, which has multiple iterations throughout the Zelda series.ĭeath Mountain appears in many Zelda games, and can often be seen from even the farthest reaches of Hyrule. The Zelda timeline is confusing, and perhaps not altogether sensible, but it succeeds in contextualizing many disjointed narratives that share many similarities. The long history of The Legend of Zelda is one detailing the many eras of Hyrule, the kingdom within which most of the games take place.